Master of Education/Instructional Design and Development
George Mason University, Fairfax, VA
- EDIT 704 GR Instructional Technology Foundations/Theory (Fall, 2011) Reviews practical and pedagogical issues related to design and development of technological instruction. Emphasizes investigating instructional design as a field and community of practice, and reviewing core learning theory constructs applicable to design of instructional technology. During this class we coalesced as a community of learners (becoming a micro-expert on our own topic) while we compared learning theories.
- EDIT 705 GR Instructional Design (Fall, 2011) Helps students analyze, apply, and evaluate principles of instructional design to develop education and training materials spanning a wide range of knowledge domains and instructional technologies. Focuses on variety of instructional design models, with emphasis on recent contributions from cognitive science and related fields. In this class our team designed Social Media for Seniors, for which I created the graphics and took the lead on my subsection of deliverables.
- EDIT 590 GR Educational Research in Technology (Spring, 2012) Focuses on developing skills, insights, and understanding basics to performing research with emphasis on interpretation, application, critique, and use of findings in educational settings. Students develop expertise in action research methodology, design, and implementation.
- EDIT 641 GR Understanding Virtual Schools (Spring, 2012) Develops knowledge about online learning for K-12 students. Examines history and trends of online learning, and characteristics of K-12 virtual learners.
- EDIT 642 GR The Online Academy (Spring, 2012) Develops knowledge about Mason’s virtual high school. Focuses on design model with attention to representative problems, performances of understanding, communities of practice, and mentors.
- EDIT 611 GR Innovations in Distance Learning (Fall 2012) Explores educational opportunities through electronic networks and telecommunications. Hands-on activities focus on planning, implementation, and evaluation. Students discuss emerging applications, and how new approaches to learning can be integrated into today’s classrooms.
- EDIT 730 GR Advanced Instructional Design (Fall 2012) Capstone course of three-course sequence on theory and practice of instructional design. Helps students apply ideas developed in prior courses to complete major instructional design project. Covers leading-edge ideas in evolution of instructional design.
- EDIT 526 GR Web Accessibility and Design (Spring 2013) Develops understanding of principles of universal web design. Students apply this understanding by designing and developing accessible web site using web authoring tools.
- EDIT 575 GR e-Learning Design Applications: Articulate (Spring 2013) Introduces specific authoring tools through hands-on lab instruction, interaction with software interface, construction of instructional sequences, importing video and audio clips, resource management, and animation.
- EDIT 565 GR Teaching with Educational Software (Fall 2013) Explores variety of educational software, including simulations, problem-solving software, computational tools (calculators, probeware, LOGO, and spreadsheets), and drill-and- practice/ integrated learning systems. Emphasizes ways these programs support K-12 teaching and learning process.
- EDIT 575 GR e-Learning Design Apps: Adobe (Fall 2013) Introduces specific authoring tools through hands-on lab instruction, interaction with software interface, construction of instructional sequences, importing video and audio clips, resource management, and animation.
- EDIT 576 GR Mobile Learning/Applications (Fall 2013) Exploring and designing instruction on mobile platforms with software for mobile learning environments.
- EDIT 601 GR Instructional Design and Development: Portfolio (Fall 2013) Enables students to create and publish electronic portfolio that demonstrates effective and meaningful integration and syntheses of instructional design and development concepts, principles, and competencies learned across program courses at mid-degree program point.
- EDIT 732 GR Analysis/Design Technology Based Learning Environment (Fall 2013) Enables design, implementation, and evaluation of technology-based education and training materials using advanced computer-based authoring tools.
- EDIT 701 GR Instructional Design and Development: Portfolio (Spring 2014) Enables students to create and publish electronic portfolio that demonstrates effective and meaningful integration and syntheses of instructional design and development concepts, principles, and competencies learned across program courses at end-degree program point.
- EDIT 752 GR Design & Implementation of Technology-Based Learning Environments (Spring 2014) This course provides students with face-to-face and online learning opportunities to apply principles of instructional design, user research, usability and evaluation and revision techniques to a real world learning technology design project. Students work intensively (this is no lie, my insertion here) in a team-based setting to collaboratively and thoroughly design/re-design, produce, collect, evaluate, and analyze data related to the design and/or implementation of a real-world technology solution prototype geared toward a specific instructional or performance problem. The outcome of the course will be a viable and implemented user research plan that allows for several rounds of data collection, analysis, and revision of a technology-based prototype project.
- EDIT 771 Overview of Digital Media (Spring 2014) Team-supported design challenges intended to give students a chance to work in teams to explore elements of design thinking as we come up with creative solutions to authentic problems, interacting with new technology as platforms for brainstorming and presentation.